Remnant 2 developer Gunfire Video games says the massively improved sequel has now bought a million copies in simply 4 days, and as I work by means of my second marketing campaign clear in co-op, I can see why.
This determine comes with a small caveat, since Remnant 2 was playable greater than 4 days in the past when you pre-ordered the flamboyant deluxe version, however its launch gross sales are nonetheless an explosive success. Gunfire CEO David Adams thanked followers in an announcement, saying “this was a multi-year journey for us and we couldn’t be happier to see followers having such a good time with a sport we put our coronary heart and soul into.”
Writer Gearbox additionally talked up the sport’s success, which has “exceeded our expectations … as a industrial and significant hit.” On the time of writing, Remnant 2 is sitting at a rating of 80 on Metacritic for PC and PS5, and 81 on Xbox Collection X.
Earlier than the gross sales announcement, Adams took to Twitter to the touch on the studio’s instant post-launch plans. Remnant: From the Ashes noticed a number of DLCs, and Gunfire has already dedicated to paid add-ons for the sequel by means of the aforementioned deluxe version, which comes with a boatload of promised content material.
On the again of this runaway launch, Adams says “we’re busy fixing points, and planning (free) additions to the sport. As for DLC, we’ll put as a lot ardour and power into making them superior.” The unique Remnant solely received higher over time, and it sounds just like the sequel will do the identical even after ranging from a a lot stronger place.
Remnant 2 gamers have wasted no time breaking the sport, dealing a zillion injury with its hidden class and dishonest the respect system within the stupidest manner potential.