Diablo 4 devs make big promises after Season 1 fallout: faster leveling, fewer player nerfs, a better endgame, and more

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Diablo 4 builders are going all in on injury management following the quickly intensifying backlash over the launch of season 1, which kicked off with a devastating spherical of nerfs for a number of the hottest builds.

Group supervisor Adam Fletcher started the developer livestream by addressing the suggestions from Diablo 4 Patch 1.1.0 in surprisingly candid phrases: he straight-up admitted the patch made the sport much less enjoyable. From there, recreation director Joe Shely and affiliate recreation director Joe Piepiora detailed the myriad methods they plan on addressing participant suggestions and finally making Diablo 4 extra fulfilling for gamers in any respect ranges.

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