Armored Core 6: Fires of Rubicon will reportedly take 50 to 60 hours, totally dwarfing nearly each different recreation within the sequence.
That is based on a brand new video from Fextralife, which attended a current preview session for the upcoming mech motion recreation and says they “have been instructed that the sport could be round 50 to 60 hours lengthy.”
This play time raises a number of questions. To start with, is that fifty to 60 hours to beat the sport, or to do all the pieces in the sport? If it is the previous, which appears unlikely however is not out of the query, that is going to be the longest Armored Core recreation by far, at the very least based on the stats obtainable on How Lengthy To Beat. Here is a breakdown of the core video games for reference:
- Armored Core – 8-hour essential story, 9 hours for extras, 12.5 hours for completionists
- Armored Core 2 – 11.5-hour essential story, 13 hours for extras, 14.5 hours for completionists
- Armored Core 3 – 12.5-hour essential story, 17 hours for extras, 20 hours for completionists
- Armored Core 4 – 8.5-hour essential story, 11.5 hours for extras, 17 hours for completionists
- Armored Core 5 – 12.5-hour essential story, 20.5 hours for extras, 41 hours for completionists
One notable outlier in How Lengthy To Beat’s information is Armored Core: For Reply, which may apparently take completionists over 110 hours to see all the pieces it has to supply. That mentioned, that is the freak exception that proves the rule, as its essential story is simply seven hours and with extras it is available in round 14. The remainder of the sequence hovers across the identical play time: 12 hours to beat it, two to eight extra hours if you wish to do aspect stuff, and a bit extra nonetheless in order for you 100%.
Armored Core 5’s completionist time is notably larger than the opposite mainline video games, however the likes of Armored Core 2: One other Age and Armored Core: 9 Breaker additionally get into the 40 to 60-hour bracket. So if Armored Core 6 does take upwards of fifty hours to totally full, that would not be completely out of hand, however it will nonetheless be the most important general recreation within the sequence. I suppose that is smart given the dramatically elevated improvement sources that FromSoftware has entry to these days in comparison with Armored Core’s authentic run, which ended a decade in the past.
One other query hanging over that is: how dependable are FromSoftware’s play time estimates? This is similar studio that reckoned Elden Ring would take about 30 hours “with out plenty of detours,” as director Hidetaka Miyazaki put it.
Firstly, I do not learn about you, however I do not know of a single one who beat Elden Ring in 30 hours. It is both glitch speedrunners doing it in minutes, regular speedrunners clearing all core bosses in a number of hours, or common avid gamers getting misplaced for at the very least 50 hours. Secondly, if these figures are correct, ain’t no approach an open-world behemoth like Elden Ring is shorter at base than a linear motion recreation like this.
Given the historical past of the sequence, in addition to FromSoftware’s description of the sport throughout my hands-off preview, I used to be additionally within the camp anticipating Armored Core 6 to clock in round 15 to twenty hours for the principle story. I am actually undecided how I really feel in regards to the concept of this factor taking 50-plus hours at base. After Elden Ring’s irresponsible breadth, I used to be sort of wanting ahead to a fairly brief and linear motion recreation from FromSoftware, so I am going to proceed hoping that this top-end playtime is rated for diehard completionists.
Try our hands-on Armored Core 6: Fires of Rubicon preview for our early impressions.